YOTA ARENA

One of the largest
E-Sports
complexes in Russia
and Europe

SINGULARITY LAB HAS DEVELOPED 3 GAMES FOR THE VIRTUAL REALITY SYSTEM HTC VIVE.

The project is part of the Yota Arena, a e-sports complex located in Moscow, and is aimed at both entertaining and competitive gameplay.

The project was created in collaboration with VRPlanet (visuals), IISC (equipment) and ArtTeam (management team on behalf of ESForce holding and Yota). Singularity Lab made all the development, as well as game design and integration part.

combat arena
VR BAR
magic arena
Game design for the first two
projects was based on the most
popular e-sports
gamеs - Counter-Strike и
Dota.

The goal of these projects was to bring new experience and mechanics to the well-known genres. It is what virtual reality does best.

These games are designed for a session of up to 15 minutes and can accommodate up to 6 players, 3 for each team.

Players use backtops (mobile computers in the backpack form factor) to get rid of wires and feel the complete freedom of virtual reality.

СOMBAT ARENA
First person
shooter
СOMBAT ARENA
First person
shooter
THE KEY TO VICTORY IS TEAMPLAY.

In this game, a shootout involving two teams of terrorists and special forces is played out.

Using physical shelters and interacting with the environment and objects around, players must destroy the enemy team.

In this project we implemented
two unique solutions:

Integration of the physical environment into the virtual world.

Full-body tracking using inverse kinematics and SteamVR tracking.
MAGIC ARENA
A game in the genre of a multiplayer
online battle arena, where the two
opposing sides have the same power
and only actions of the players can
forge the path to victory.

In this game, we tried to keep the original concept of the genre as much as possible, adding few features. For example:

MAGIC ARENA
A game in the genre of a multiplayer online battle arena, where the two opposing sides have the same power and only actions of the players can forge the path to victory.
In this game, we tried to keep the original concept of the genre as much as possible, adding few features. For example:
PHYSICAL USE
OF SPELLS
Now you are really need to
throw arrows of fireballse
DASH MOVEMENT
To cover large distances in
a blink of an eye.
TOWER UPGRADEST
The tactical potential of
the game is fully revealed
thanks to the system of
improvements to the
defensive structures and
barracks, as well as the
possibility to summon
giant creatures.
VR BAR
This project is a unique real bar in which players can immerse themselves in
one of three scenarios: SPACE STATION, MAGIC FOREST AND DESERT CITY.
They can interact with environment and other players.

In addition, there are mini-games inside the bar, which include battles with bosses and PvP fights.
SPACE STATION
MAGIC FOREST
DESERT CITY
TECHNICAL CHALLENGES
The main difficulty in development throughout the project was networking. A lot of parts of multi-user sessions and cross-platform interaction made us work hard. As a result, the Singularity Lab team developed best practices to quickly create stable multi-user VR solutions.


These best practices will form the basis of all future projects of the company.
Besides, a plug-in for the Unreal Engine was created that allows to optimally broadcast the game from both the observer and the player. We plan to release this plugin in the future for free for other developers.
Optimization remains the core part of a comfortable experience in virtual reality. We constantly update our development methods and subsequent optimization for maximum performance and visual quality.